pub struct TextShadow {
pub offset_x: f32,
pub offset_y: f32,
pub blur_radius: f32,
pub color: Color,
}
Expand description
Text shadow definition
Fields§
§offset_x: f32
§offset_y: f32
§blur_radius: f32
§color: Color
Trait Implementations§
Source§impl Clone for TextShadow
impl Clone for TextShadow
Source§fn clone(&self) -> TextShadow
fn clone(&self) -> TextShadow
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TextShadow
impl Debug for TextShadow
Source§impl PartialEq for TextShadow
impl PartialEq for TextShadow
impl StructuralPartialEq for TextShadow
Auto Trait Implementations§
impl Freeze for TextShadow
impl RefUnwindSafe for TextShadow
impl Send for TextShadow
impl Sync for TextShadow
impl Unpin for TextShadow
impl UnwindSafe for TextShadow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Event for T
impl<T> Event for T
Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert to Any for downcasting (mutable)
Source§fn event_type(&self) -> &'static str
fn event_type(&self) -> &'static str
Get the event type name
Source§impl<T> Props for T
impl<T> Props for T
Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert to mutable Any for downcasting