pub struct BoxShadow {
pub offset_x: f32,
pub offset_y: f32,
pub blur_radius: f32,
pub spread_radius: f32,
pub color: Color,
pub inset: bool,
}
Expand description
Box shadow definition
Fields§
§offset_x: f32
§offset_y: f32
§blur_radius: f32
§spread_radius: f32
§color: Color
§inset: bool
Trait Implementations§
impl StructuralPartialEq for BoxShadow
Auto Trait Implementations§
impl Freeze for BoxShadow
impl RefUnwindSafe for BoxShadow
impl Send for BoxShadow
impl Sync for BoxShadow
impl Unpin for BoxShadow
impl UnwindSafe for BoxShadow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Event for T
impl<T> Event for T
Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert to Any for downcasting (mutable)
Source§fn event_type(&self) -> &'static str
fn event_type(&self) -> &'static str
Get the event type name
Source§impl<T> Props for T
impl<T> Props for T
Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert to mutable Any for downcasting