pub struct Slot {
pub name: String,
pub nodes: Vec<Node>,
pub required: bool,
}
Expand description
Slot-based composition system
Fields§
§name: String
§nodes: Vec<Node>
§required: bool
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Slot
impl !RefUnwindSafe for Slot
impl Send for Slot
impl Sync for Slot
impl Unpin for Slot
impl !UnwindSafe for Slot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Event for T
impl<T> Event for T
Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert to Any for downcasting (mutable)
Source§fn event_type(&self) -> &'static str
fn event_type(&self) -> &'static str
Get the event type name
Source§impl<T> Props for T
impl<T> Props for T
Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert to mutable Any for downcasting